boffer8
10-05-09, 11:01 PM
Koenigsegg CCX. In-game model done by Gran Turismo 5 standards. Done by blueprints and huge amount of photo reference.
Poly budget: 192 449 triangles. Textures: in total diffuse, normal bump and specular less than 2048x2048 each.
Only in-game textures were used for render. Only normal bump - no displacement.
Modeled by Gleb Zhilevich (guided by Yury Rybakov), some textures and rendering by Yury Rybakov.
More images (31) at up to 3840х2160 and video here - http://propergraphics.com/3dlowpoly/...segg_video.htm (http://propergraphics.com/3dlowpoly/Koenigsegg_video.htm)
Remeber this looks like it will be in Gran Turismo 5........ Very exciting
http://propergraphics.com/3dlowpoly/Koenigsegg/Koenigsegg_02_1920.jpg
Poly budget: 192 449 triangles. Textures: in total diffuse, normal bump and specular less than 2048x2048 each.
Only in-game textures were used for render. Only normal bump - no displacement.
Modeled by Gleb Zhilevich (guided by Yury Rybakov), some textures and rendering by Yury Rybakov.
More images (31) at up to 3840х2160 and video here - http://propergraphics.com/3dlowpoly/...segg_video.htm (http://propergraphics.com/3dlowpoly/Koenigsegg_video.htm)
Remeber this looks like it will be in Gran Turismo 5........ Very exciting
http://propergraphics.com/3dlowpoly/Koenigsegg/Koenigsegg_02_1920.jpg